Ubisoft released patch 1.7.1 and here the patch notes:
- The Face Masks vanity rewards are now tied to Global Event Commendations instead of the Leaderboards. Global Event Leaderboards now reward a number of Classified Caches, the amount depending on an agent’s placement on the Global Event Leaderboards once the event ends.
- Fixed an issue where agents would be prompted with an incorrect reward notification.
- The first column in both Dark Zone Leaderboards and Global Event Leaderboards will now display Rank even though the text says Position.
- Fixed a RPM related exploit.
- Fixed an issue where agents could experience weapons jamming with low-RPM weapons, such as shotguns and marksman rifles.
- Fixed an issue where an agent could get desynchronized if the agent cancelled the animation of entering cover with a combat roll.
- Fixed a desynchronization issue which could occur after an agent jumped off a high structure.
- Fixed a desynchronization issue which could occur during corner swaps.
- Fixed a desynchronization issue which would occur when climbing off a prop and then quickly going into cover.
- Fixed another desynchronization issue which could occur if the agent would perform a combat roll before finishing a cover to cover move.
- Made several improvements in order to prevent various desynchronization issues.
- Updated the description of the Striker’s set 4p bonus to now state that the bonus will be lost when exiting combat.